Tiny Tiles






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Required products:    Poser 6 and up    

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Vendor:
Tabala


Our Price:   7.25 $





Description

Tiny Tiles

more than 270 stones, marble and granite, mosaiks and rough terracotta tiles



Tiny Tiles is a pack of materials for Poser6 and up which simulates polished stones, marble and granite as well as mosaiks and rough terracotta tiles.
I was always looking for quality stonetextures which look realistic but are usuable in poser too.
The idea for Tiny Tiles came into my mind while searching once more the web for textures, but I thought that there must be another sollution to get the results I desired without loosing time for search and memoryspace in my runtime.
I took much effort to create unique and realistic looking granites, stones and marbles with different funky and natural structures and patterns.
Tiny tiles is perfect to be applied on wellknown poserstuff to add new accents to a scene.

This pack includes:
Polished Granite tiles in 11 different colours and 3 different sizes
Polished Granite bricks in 11 different colours and 3 different sizes
Polished Granite solids in 11 different colours
Polished Marble tiles in 11 different colours and 3 different sizes
Polished Marble bricks in 11 different colours and 3 different sizes
Polished Marble solids in 11 different colours
Rough, unpolished terracotta tiles in 11 different colours and 3 different sizes
Polished stones in 11 different colours and 3 different sizes
Polished funky mosaiktiles in 3 different sizes
So all options are premade for basics of Your needs.


Note:
All the materials are single materials, no materialcollections.
They are especially designed for Poser 6, but by beeing singles usuable in poser 5 too. They will NOT work in DAZ studio or other 3D programs except poser!
You have to apply the materials on every single materialzone.
This offers nearly endless possbilities to change, mix and match.
These materials are created and optimized to give maximum results with Poser 6 final (Auto) rendersettings. You should enable raytracing and check "use displacementmaps".
My materials are NO MERCHANTRESOURCES!





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